Game Creators
Designing and coding interactive games with logic and scoring.
Course Overview
- Tools / Languages
- Scratch (block-based coding, intermediate projects)
- Prerequisites
- Completion of Byte Beginners Level 1 or prior Scratch experience (basic knowledge of sprites, backdrops, loops, and events)
- Technical Requirements
- Chromebook, Mac, or Windows PC
- Reliable Internet connection
- Speakers, microphone, and webcam (for live classes)
Detailed Curricululm
Week 1:
- Skills: Review Scratch basics, intro to game loops
- Activity: Game On! – Catch the Pizza
- Outcome: Student codes a simple catch-the-object game where pizzas fall from the sky.
Week 2:
- Skills: Variables, scoring, win/lose conditions
- Activity: Score It! – Balloon Pop
- Outcome: Student builds a balloon-popping game that tracks score.
Week 3:
- Skills: Conditionals, multi-level design
- Activity: Level Up – Maze Adventure 2.0
- Outcome: Student upgrades a maze game with levels, timers, and challenges.
Week 4:
- Skills: Key controls, collisions, timers
- Activity: Race Time – Car Chase
- Outcome: Student codes a racing game where players avoid obstacles and race to the finish.
Week 5:
- Skills: Logic, branching, text, feedback loops
- Activity: Quiz Master
- Outcome: Student creates a quiz game with questions, score tracking, and feedback.
Week 6:
- Skills: Randomization, hidden items
- Activity: Treasure Hunt – Part I
- Outcome: Student starts a treasure hunt game with hidden prizes on the stage.
Week 7:
- Skills: Broadcasting, multiple sprites, debugging
- Activity: Treasure Hunt – Part II
- Outcome: Student completes treasure hunt with clues, scoring, and multiple levels.
Week 8:
- Skills: Variables, lists, timed events
- Activity: Pet Simulator
- Outcome: Student codes a virtual pet that eats, plays, and responds to the player.
Week 9:
- Skills: Advanced motion, bouncing, scoring
- Activity: Arcade Builder – Brick Breaker
- Outcome: Student builds a brick breaker arcade-style game.
Week 10:
- Skills: Multi-sprite control, scoring, competition
- Activity: Soccer Showdown
- Outcome: Student codes a two-player soccer game with goals and scoreboard.
Week 11:
- Skills: Game planning, storytelling, design thinking
- Activity: Capstone Project Part I – Original Game Design
- Outcome: Student begins designing their own original game project.
Week 12:
- Skills: Debugging, polishing, presentation skills
- Activity: Capstone Project Part II – Showcase
- Outcome: Student completes and presents their original game to the class.
No Session 2 Available
Instructor
Course Format
| Schedule | 1x a week |
|---|---|
| Tuition | $240/12 weeks |
| Available Day/Time | Fridays (6:10 PM – 7:00 PM EST) |